World of Warcraft Should Be Dead By Now

By Going Indie

Community Score: 50% | 176.5K views | 6mo

0 community ratings: null thumbs up, null thumbs down

World of Warcraft should be dead by now. Released in 2004, this MMO has outlived every rival, every trend, and even Blizzard’s own reputation. πŸŸ₯ 100% of Patreon is gifted to up-and-coming indie studios https://www.patreon.com/GoingIndie πŸ”΅ Join the Going Indie Discord https://discord.gg/MBZRYGVKpS 🐦 Follow me on Twitter https://twitter.com/GoingIndieYT Sources: World of Warcraft (Wikipedia) https://en.wikipedia.org/wiki/World_of_Warcraft Icy Veins – WoW Subscriber Numbers and Trends (2016–2024) https://www.icy-veins.com/forums/topic/78140-world-of-warcrafts-subscriber-numbers-and-trends-from-2016-to-2024-revealed/ Power Word: Gold – WoW Subscribers 2005–2013 https://powerwordgold.blogspot.com/2013/07/world-of-warcraft-subscribers-2005-2013.html IGN – WoW Subscription Numbers Higher Than Ever https://www.ign.com/articles/world-of-warcraft-subscription-numbers-are-higher-now-than-at-expansion-launch-in-a-franchise-first StockAnalysis – Activision Blizzard Financials (2023) ht

Tags: going indie, video game business, video game marketing

More from Going Indie

  • Why 96% of Indie Games Fail β€” Score: 50%
  • Why Good Games Fail: The Same 3 Reasons β€” Score: 50%
  • Heroes of The Storm Shouldn't Be Dead β€” Score: 50%
  • Call Of Duty Should Be Dead By Now β€” Score: 50%
  • Battlefield Should Be Dead By Now β€” Score: 50%
  • What Happened To Nintendo? β€” Score: 50%