How I animated this AMAZING Monster - Blender Workflow #blender #zbrush #monster #animation
By DemNikoArt
Community Score: 50% | 13.9K views | 8mo
0 community ratings: null thumbs up, null thumbs down
Now it's time to show you my workflow and breakdown of my part in this little collaboration between @GlebAlexandrov , @mrnunez3D and me :) I will show you, how I rigged and animated this creature. This is a collaborative Projects of three Artists: Marlon, Gleb & Niko. Marlon sculpted this creature in ZBrush and Textured in Mari. Niko took that sculpt and rigged and animated it in Blender. Then Gleb took over and created this nice and eerie environment light. Also in Blender. Rendered in Eevee! If you like this, please follow all three artists for more Monster shenanigans 😉 ------------------------- Wiggle Bones Add-On: https://github.com/shteeve3d/blender-wiggle ------------------------- 📱 OUR SOCIALS 📱 Marlon Nunez: YouTube: https://www.youtube.com/@mrnunez3D Instagram: https://www.instagram.com/mrnunez Gleb Alexandrov: YouTube: https://www.youtube.com/@GlebAlexandrov Instagram: https://www.instagram.com/gleb.alexandrov/ Niko (DemNikoArt): YouTube: https://www.youtube.com/@De
Tags: Blender, Blender 3d, 3D rigging, Blender animation, Blender 3D, advanced Blender, Blender physics, how to, Blender advanced, Blender workflow, blender rigging, vfx, cgi, advanced rigging, character animation, character rig, blender character rigging, 3d animation, Zbrush, sculpting
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