ゲームフィルター思考で三方よし Game-filter Mindset for Social Good | Kozo Yamada 山田耕三 | TEDxMarunouchi

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世界には35億人のゲーマーが存在すると言われています。元テレビ局員の山田耕三さんは、この膨大な熱量を社会課題の解決に活かす「ゲームフィルター思考」を提唱します。 ゲームフィルター思考とは、課題に直接関心のない人々を、ゲームの仕組みを通じて自然に巻き込み、楽しみながら社会に貢献してもらう発想です。インフラ点検、ゴミ分別、地方創生など、一見すると重く難しい課題も、設計次第で「やらされるもの」から「参加したくなるもの」へと変えることができます。 誰かに無理な負担を強いるのではなく、テクノロジーと人々の好奇心をつなぎ、企業・社会・参加者のすべてに価値が生まれる「三方よし」の未来をつくる。そのヒントが、このトークにはあります。 There are said to be 3.5 billion gamers around the world. Kozo Yamada, a former television industry professional, advocates “Game Filter Thinking,” an approach that harnesses this enormous energy to help solve social issues. Game Filter Thinking is the idea of naturally engaging people who may not have a direct interest in a social issue through game-like systems, allowing them to contribute to society while having fun. Challenges such as infrastructure inspection, waste sorting, and regional revitalization may seem difficult and serious, but with the right design, they can be transformed from something people feel forced to do into something they want to take part in. Ra

Tags: Business, Design, Innovation, Japanese, Social Change, TEDxTalks, Technology, Video Games, [TEDxEID:60962]

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