Making Friendslop Work | Design Club

By Extra Credits

Community Score: 50% | 1.9K views | 3mo

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The crew at Codename Entertainment are back with their new demo for Without A Hitch to talk about everything they learned from their playtest, how they've improved their game, and what they hope to get out of Steam Nextfest! Join Extra Credits’ designer-in-residence Geoffrey Zatkin and analysis enthusiast Will Kunkel for weekly episodes of Design Club, where they talk about the things that make our favorite games so special! ... * Watch our animated content and talk-shows on NEBULA ad-free https://go.nebula.tv/extracredits * * Get exclusive content & help support all our shows on PATREON https://bit.ly/EHPatreon * * Show off your fandom with MERCH from our store! http://extracredits.store/ * *Interested in sponsoring an episode? Email us: extracredits@standard.tv * https://bsky.app/profile/extracredits.bsky.social | https://www.facebook.com/ExtraCredits/ | http://instagram.com/extracredits | https://www.tiktok.com/@extracreditz http://www.twitch.tv/extracredits/ | https://twit

Tags: extra credits, game design, game development, game industry, games, gaming, video games, animated, game developer, game designer, video game, gaming industry, game design basics, video game design, game developers toolkit, animated stories, games industry, game design career, game design tips, game design theory

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