A Review of Metal Gear Solid Delta: Snake Eater
Community Score: 50% | 35.7K views | 1y
0 community ratings: null thumbs up, null thumbs down
Just when I thought I was out, they pull me back in. This review/critique of Metal Gear Solid Delta: Snake Eater contains no spoilers. Review code provided by publisher. Support the show on Patreon - http://patreon.com/writingongames --- It feels like Metal Gear Solid fans have been demanding a remake of MGS3: Snake Eater since at least the acrimonious split between Hideo Kojima and publisher Konami, and now they have it, fans seem divided on the end product. In this review/critique of Metal Gear Solid Delta: Snake Eater (from the perspective of a long-time fan), let's discuss the evolution of game remakes over the years, video game preservation, playing in release order, whether new players should start here and ultimately how Delta really is just Snake Eater... for better and worse. 0:00 - The cultural context surrounding Metal Gear Solid Delta 3:01 - Metal Gear Solid Delta really is just MGS3 6:02 - The peril of remaking a Metal Gear title 8:55 - The newest thing isn't always
Tags: metal gear solid delta, mgs delta, mgs 3, snake eater, metal gear solid 3 remake, konami, hideo kojima, big boss, review, critique, analysis, discussion, narrative, game design, ps5, ps5 pro, steam, xbox, console, performance
More from Writing on Games
- Marvel's Wolverine is Shockingly Bad (Review) — Score: 50%
- 007 First Light Disappointed Me, and Here's Why (Review) — Score: 50%
- The Classic Game You Couldn't Remake Today — Score: 50%
- OCD: The Nightmare Game You've Never Played — Score: 50%
- The Forgotten Insanity of Downhill Domination — Score: 50%
- The Actual Best Games of 2025 Aren't What You Think — Score: 50%