Game UX Summit '22 | STEVE SAYLOR - I thought I sucked at games, but games sucked for me

By Bungie

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STEVE SAYLOR (he/him) Accessibility Consultant / Content Creator During an accessibility panel at UX Summit in 2017, Steve Saylor had an epiphany on stage that for the first time he realized that he thought he sucked at games his entire life, but games sucked for him. Five years later, in this talk Steve will give his thoughts on what has changed since then, what games sucked for him, what games did well, and what can we learn for the future of accessibility.

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