Control: Resonant - PlayStation 5 vs PS5 Pro Graphics Comparison
By IGN
Community Score: 50% | 1.9K views | 3w
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What are are the differences between Control Resonant's graphics modes on the PlayStation 5 and the PS5 Pro? Starting off with the base PS5 you’ve got the choice of your standard performance and quality modes. Performance has the game running at a native lower fidelity that’s upscaled to 1440p but runs at a pretty solid target 60fps. Quality mode, on the other hand looks great, but comes at a cost a target frame rate of 30, and an upscaled output to 4k. The PlayStation 5 pro unlocks the game a bit more and offers three graphics modes that all output at an upscaled 4K resolution thanks to PSSR. Quality looks the best with hardware enables ray tracing, a sharp image, and a much more noticeable visual fidelity across the board. BUT you can’t have everything because it’s locked at a target 30fps. Performance offers a lower fidelity and no ray tracing but It runs at 60fps. Balanced is a mode I hope we see more often as it has improved visuals like quality mode, but squeezes out a few
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