How to Level-Up Your Removal | The Command Zone 762 | Magic: The Gathering MTG Commander EDH
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Support the show and become a Patron! Be a part of our community, receive awesome rewards, and more! https://www.patreon.com/commandzone -------- Show Notes: “In Response!” If you’ve never said those two fateful words, you’re not winning as many Commander games as you should. A solid gameplan needs a strong disruption package to back it up, so today we’re breaking down how to build a complete suite of interaction. We’re talking removal, counterspells, protection, and more essential tricks of the format. This is a level-up episode that you definitely don’t want to miss! -------- GAME KNIGHTS LIVE RETURNS TO ATLANTA: Game Knights Live is warping into MagicCon Atlanta for an out-of-this-world Commander showdown. Don't miss the Greatest Show in the Multiverse! Set a course for adventure and grab your badge today at: https://www.tinyurl.com/MCAtlantaGKLive -------- WHATNOT: Join us Thursday 9/17 @ 2PM Pacific for LIVE retro MTG giveaways, games, and more! Get $15 free when you sign
Tags: magic, gathering, mtg, magic the gathering, trading card game, deck, commander, cards, command, podcast, the command zone, edh rules, Game Knights, gameplay, josh lee kwai, jimmy wong, edh, wizards of the coast, wotc, rachel weeks
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