Why Modern Games Over Monetize (and how to fix it)

By Going Indie

Community Score: 50% | 61.3K views | 1y

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Get 30 days free of Brilliant and 20% off an annual premium subscription: https://brilliant.org/GoingIndie/ It feels like every game has currencies, battlepasses, seasons, rotating shops, or loot boxes. All of them manipulating you to play more, and to pay more. So how do we fix it? 🟄 100% of Patreon is gifted to up-and-coming indie studios https://www.patreon.com/GoingIndie šŸŽ® Check out Dante's 9 on Steam https://store.steampowered.com/app/3293350/Dantes_9/ šŸŽ® Check out my game on Steam https://store.steampowered.com/app/1930350/Fallen_Worlds/ šŸ”µ Join the Going Indie Discord https://discord.gg/MBZRYGVKpS 🐦 Follow me on Twitter https://twitter.com/GoingIndieYT šŸ“„ Research Links Activision Blizzard revenue https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fi1ism1z1oqdb1.jpg https://companiesmarketcap.com/activision-blizzard/revenue/ Ubisoft https://sherwood.news/business/ubisoft-assassins-creed-downward/ Rurikhan accidentally clicks buy button https://x.com/Rurikhan/sta

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