The Mathematical Formula for Video Game Success (GS) in 7 Minutes

By Going Indie

Community Score: 50% | 258 views | 3d

0 community ratings: null thumbs up, null thumbs down

I built a formula that explains why every video game succeeds or fails. There are 4 main pillars (Team, Game, Market, and Go-To-Market) broken down into 20 variables. But the final piece of the puzzle is something most studios completely forget to account for. The Magical E you find in most macro econ formulas. Timestamps: 0:00 - Introduction 0:35 - Chapter 1: The Team 1:37 - Chapter 2: The Game 2:43 - Chapter 3: The Market 4:03 - Chapter 4: Go-To-Market 5:48 - The Other Variable (Eg) 🟄 100% of Patreon is gifted to up-and-coming indie studios https://www.patreon.com/GoingIndie šŸ”µ Join the Going Indie Discord https://discord.gg/MBZRYGVKpS 🐦 Follow me on Twitter https://twitter.com/GoingIndieYT

Tags: going indie, video game business, video game marketing

More from Going Indie

  • Why 96% of Indie Games Fail — Score: 50%
  • Why Good Games Fail: The Same 3 Reasons — Score: 50%
  • Heroes of The Storm Shouldn't Be Dead — Score: 50%
  • Call Of Duty Should Be Dead By Now — Score: 50%
  • World of Warcraft Should Be Dead By Now — Score: 50%
  • Battlefield Should Be Dead By Now — Score: 50%