Jerbob Survived What Kills Most Indie Devs
By Overload
Community Score: 50% | 7.7K views | 3mo
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Learn to finish your game development projects by studying the change from abandoned ideas to a completed title like Vampy's Big Day. By looking at the transition of Vampy's Big Day by Jerbob, you will see how to apply these lessons to your own game design workflow to make sure your next prototype reaches the final stage instead of being another game dev failure! š Subscribe to Jerbob! https://www.youtube.com/@Jerbob š Wishlist Vampy's Big Day! https://store.steampowered.com/app/4287040/Vampys_Big_Day/ š Subscribe for more game design tips! https://www.youtube.com/@overload-gamedev?sub_confirmation=1 š Discord: https://discord.gg/fwVWguY5VF š Wishlist my game! https://store.steampowered.com/app/2489610/TrishuDrift/ Timestamps: 0:00 The Game Jerbob Never Took Seriously 1:08 The Graveyard of Dream Projects 3:27 What Game Jams Teach That Dream Games Can't 6:08 Why Vampy's Big Day Broke Through 7:33 The Hardest Thing Jerbob Had to Cut 9:46 The Devlog Double-Edged Sword 11:11 Ad
Tags: game design, game dev, game dev motivation, game dev tips, game developer, game development, game devlog, gamedev, indie dev, indie developer, indie game dev, indie game development, motivational video, productivity, unity, unity 3d, unity game development, unity game dev, unity game, making a game
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