Master Level Geometry: How Shape Controls Your Players
By RookieDev
Community Score: 50% | 57 views | 4d
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Tags: level design, game design, shape theory, shape language, level design tips, triangle rule, game design analysis, how to design levels, greybox, blockout, level layout, environment design, player behavior, game dev, indie dev, game design video essay, circles squares triangles, development, steve lee, zelda
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