10 Game Design Lessons from 10 Years of GMTK

By Game Maker's Toolkit

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🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴 Game Maker's Toolkit just turned 10 years old! Here are the ten biggest lessons I've learned from the last decade of learning about game design. === Before you watch === Content warning: Violence === Chapters === 00:00 - Intro 01:51 - Lesson 1 03:24 - Lesson 2 04:42 - Lesson 3 06:14 - Lesson 4 07:18 - Lesson 5 08:51 - Lesson 6 10:16 - Lesson 7 11:12 - Lesson 8 12:20 - Lesson 9 13:15 - Lesson 10 14:00 - Outro === Games Shown === Game Dev Story | 2010 Persona 5 Royal | 2019 Portal | 2007 Neon White | 2022 Rollerdrome | 2022 Overcooked! 2 | 2018 Uncharted 2: Among Thieves | 2009 Far Cry 4 | 2014 Far Cry 2 | 2008 Donkey Kong | 1981 Devil Daggers | 2016 Bayonetta | 2009 Tony Hawk's Pro Skater 1+2 | 2020 Anger Foot | 2024 Assault Android Cactus | 2015 Crash Bandicoot 4: It's About Time | 2020 Dark Souls | 2011 Doom | 1993 Marvel's Spider-Man | 2018 Bionic Commando | 2009 Super Mario Odyssey | 2017 Pseudor

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