Designing levels for different playstyles (in Dishonored, etc)

By Steve Lee (Level and Game Design)

Community Score: 50% | 5.9K views | 3y

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A big topic that I often get asked about - how to design levels to enable different playstyles, and how does it affect the layouts? Discord server: https://discord.gg/geFkdZW5vp Patreon: https://www.patreon.com/stevelee_gamedev Twitter: https://twitter.com/essell2 #leveldesign #dishonored #gamedev #gamedesign

Tags: level design, steve lee, game design, gamedev

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