The danger of being a "generalist" at the start of your gamedev career

By Steve Lee (Level and Game Design)

Community Score: 50% | 6.8K views | 3y

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A bit of advice for aspiring gamedevs, wondering if they should generalise or specialise, in order to be ready to apply for jobs. Obviously this advice doesn't apply so much if you're planning on doing the indie thing and starting your own studio, because in that case you'll benefit from wearing lots of hats, and you won't be applying for jobs :) But otherwise, I think at least some degree of focus and specialisation is usually important, to hit the quality bar you need in your portfolio, to land those first jobs. As always, your mileage may vary in certain circumstances - but I hope this helps. #gamedev #leveldesign #gamedesign

Tags: level design, steve lee, game design, gamedev

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