The Art of Science Fiction Game Design

By The Game Overanalyser

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Science Fiction is a genre of games that often goes overlooked, owing to how integrated it is with other genres. In this video, we will explore the history and design of science fiction games, how they leverage mechanics of speculation to explore themes and motifs, and how the video game medium itself can be seen as a science fiction medium. Support the Channel on Patreon for bonus content and early videos https://www.patreon.com/c/gameoveranalyser Sources - Science Fiction Video Games , Neil Tringham - Playing at the world , Jon Peterson - The World is Born from Zero, Cameron Kunzelman - The Cyborg manifesto , Donna Harraway - Across Worlds and Bodies , Brendan Keogh https://direct.mit.edu/books/monograph/3141/chapter-abstract/86007/Across-Worlds-and-Bodies?redirectedFrom=fulltext - The World of scary Video Games , Bernard Perron - Mondo Nano , Colin Milburne -Hackers and Cyborgs , Brendan Keogh https://brkeogh.com/2015/05/20/hackers-and-cyborgs-binary-domain-and-two-f

Tags: science fiction games, game design, video essays, gaming essays, metal gear solid 2, deus ex, nier automata, 1000x resist, the speculative design of science fiction games, how games tell science fiction stories, ruiner, the game overanalyser, sci fi horror, sci fi games, what is science fiction, cyberpunk, video game analysis

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