The Simulation Fallacy in Game Design
Community Score: 50% | 2.9K views | 2y
0 community ratings: null thumbs up, null thumbs down
The Simulation Hypothesis is the proposition that the universe is a simulation, effectively a game of sorts. Video Games are posited as the bridge to a future where a universe might be simulated , making these arguments intertwined. In the study and design of games though, the simulation fallacy has crept into many of our assumptions about the medium, making it hard to leverage its unique strengths, and instead fixates us on replicating reality in graphics or in process. Support the channel https://www.patreon.com/gameoveranalyser Sources - Simulation vs Narrative , Gonzalo Frasca https://ludology.typepad.com/weblog/articles/VGT_final.pdf - The World is Born From Zero: Understanding Speculation and Video Games , Cameron Kunzelman -The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics All Agree We Are In a Video Game , Rizwan Virk - Persuasive Games , Ian Bogost - The Second Self, Sherry Turkle - September 12th: A Toy World htt
Tags: game design, simulation games, the simulation fallacy, video game analysis, the game overanalyser, the simulation hypothesis
More from The Game Overanalyser
- What is a Game Mechanic? | 3 Definitions for Game Design and Analysis — Score: 50%
- A Theory of Depth for Game Design — Score: 50%
- The Art of Science Fiction Game Design — Score: 50%
- The Mysterious Art of Secrets in Game Design — Score: 50%
- The Paradoxes of Ethics in Games — Score: 50%
- How Games use Metaphors to Convey Meaning | Symbolism and Allegory through Play — Score: 50%