How do games like Prince of Persia manipulate time? | Bitwise
By DigiDigger
Community Score: 50% | 21.3K views | 3y
0 community ratings: null thumbs up, null thumbs down
Manipulating time at will is in my opinion one of the most interesting and powerful feeling game mechanics. Games like Prince of Persia, Braid, Qauntum League and even Overwatch employ time manipulation mechanics. But how does it work? How do games manipulate time? How can you rewind the entire world, speed it up and slow it down? In this video I will go in-depth into the inner workings of Time Manipulation in games. Timestamps 0:00 Intro 1:05 Update loops and time steps 4:30 Global time rewinding 8:24 Local time rewinding 13:12 Optimizations 15:15 Conclusion My patreon: https://www.patreon.com/digidigger You can listen to our podcast at: https://www.youtube.com/channel/UCrJJ1mZ9wPk6EfJKg_Id6fg https://open.spotify.com/show/7ak1IV8hLWx4w2RKtveQuk https://podcasts.google.com/feed/aHR0cHM6Ly93aWtrbC5tZS9wdWJsaWMtdm9pZC11cGRhdGUvcnNzLnhtbA or wherever you listen to podcasts Music in in outro: Besus y Abrazor - Rolemusic: https://freemusicarchive.org/music/Rolemusic available under a
More from DigiDigger
- How do we analyze games? | Game Plunge — Score: 50%
- How does videogame AI make its decisions? (FSM, Behaviour Trees, BDI, GOAP) | Bitwise — Score: 50%
- How does videogame AI find its path and beat you at chess? (MiniMax, Dijkstra, A*) | Bitwise — Score: 50%
- How the walls in The Sims are lying to you | Bitwise — Score: 50%
- How does ray tracing produce hyper realistic graphics? | Bitwise — Score: 50%
- How do games render their scenes? | Bitwise — Score: 50%